Kobold Tactics Press Kit
At A Glance
Developer: Phantomice Interactive
Location: Sacramento, Ca
Release Date: TBA
Platforms: (planned) PC
Website: koboldtactics.com
Press Contact: support@koboldtactics.com
Press Kit (.zip file): PressKit
Social Media Links: Facebook, Twitter, Discord, Reddit, Youtube
Project Description
Kobold Tactics is a tactical roguelike RPG that takes inspiration from Dungeons and Dragons, Final Fantasy Tactics, and XCom UFO Defense. In Kobold Tactics, you take on the role of The Kobold, a sniveling, coniving, wretched little creature with illusions of grandeur. In your search for a new nest you encounter Red, an imperious red dragon who wants nothing more than to spend his days napping. Deciding that it’s not worth his time to even snap you up in his jaws, Red decides to send you out on what he believes to be a suicide mission. Whether you survive to frustrate Red further will be decided by your skill and tenacity.
As a tactical roguelike, Kobold Tactics features many easy-to-learn yet hard-to-master elements. Over numerous playthroughs, you will gain knowledge to help you decide which units to recruit, outfit them with the appropriate equipment, and choose the best skills for each unit to utilize in combat. Each run you can change and improve your strategy using different combinations of races, classes, and skills in new ways.
Composed of 5 main scenarios, Kobold Tactics also features procedurally generated fights for players to develop new strategies and advance their characters throughout gameplay. Players regularly have a chance to recruit new units to bring into battle with them. Surviving units gain experience and levels and players will have the option of recruiting them to bring along in future missions.
Keeping with the tabletop inspirations for the game, Kobold Tactics was designed and early playtesting was completed using classic tabletop game elements – miniatures, dice, and battlemats. Nearly all of these same features can be found inside Kobold Tactics and a fully playable version of the tabletop game will be included for those wishing to invite friends to play alongside them. Kobold Tactics features a “24-bit” art style, and throwback soundtrack to lend a lighthearted feel to the game to help things feel fresh every time you play it.
The Studio
Phantomice Interactive has one driving goal: to make games we would want to play for others to enjoy.
Features
- 5 main scenarios and 20 procedurally generated fights with increasing scale.
- Easy to learn mechanics with enough depth to keep even veterans of tactics games entertained.
- A unique class and skill system allows players almost unlimited options to build characters.
- Fully animated one-of-a-kind pixel art.
- A host of NPC’s and dialogue to keep players chuckling and entertained.
Videos
Art
Legal
Phantomice Interactive allows for the contents of Kobold Tactics to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Kobold Tactics is legally & explicitly allowed by Phantomice Interactive.
Credits
Daniel Todd: Lead Artist
Chris Jentzen: Game Design, Narrative, Dialogue
Jonathan Camarena: Lead Software Engineer
Andrew Santos: Composer, Lead Sound Design
Joshua Avery: Software Engineer
Greg Harrison: Software Engineer
Kevin Hodge: Composer
Kip Fletcher: Art
Chaiz Tuimoloau: Sofware Engineer
Contact
Email: support@koboldtactics.com
Twitter/X: https://twitter.com/Kobold_Tactics
Facebook: https://www.facebook.com/KoboldTactics/
Discord: https://discord.com/invite/GBDgEVUAkF
Reddit: https://www.reddit.com/r/koboldtactics/
Website: https://koboldtactics.com/